

TSR produced other games for other environments, such as Gamma World ( post-apocalyptic adventures), Top Secret ( spies and secret agents), Gangbusters ( Roaring Twenties adventures), and Boot Hill ( American Old West).

Another game from the same company, Star Frontiers, was developed for science fiction–based role-playing. For example, TSR published its Dungeons & Dragons game specifically for a fantasy environment. Prior to GURPS, most roleplaying games (RPGs) of the 1970s and early 1980s were developed especially for certain gaming environments, and they were largely incompatible with one another. 2.3 Character advantages and disadvantages.

Many of its expansions have also won awards. GURPS won the Origins Award for Best Roleplaying Rules of 1988, and in 2000 it was inducted into the Origins Hall of Fame. Gaming sessions are story-told and run by " Game Masters" (often referred to as simply "GMs"). Characters earn points during play which are used to gain greater abilities. Players control their in-game characters verbally and the success of their actions are determined by the skill of their character, the difficulty of the action, and the rolling of dice. It was created by Steve Jackson Games and first published in 1986 at a time when most such systems were story- or genre-specific. The Generic Universal RolePlaying System, or GURPS, is a tabletop role-playing game system designed to allow for play in any game setting.
